Games
Non-Digital Games
Horror Escape Room
Escape from a horrific workshop where no one who enters ever leaves, and all of the previous victims have been turned into dolls! Can you put together the clues in time and avoid the same fate?
This project was created as a narrative design exercise. The goal was to create an escape room designed to be completed in under 45 minutes using affordable materials, and to create a narrative in an environment where it was unlikely players would sit down to try to grasp the entire story.
Arthurian Legend Playset (Fiasco)
Fiasco is a tabletop role-playing game designed to simulate capers gone wrong. I designed my own playset based on Fiasco’s system.
In the game, playsets are used to help set the scene: the location, who you are, relationships with other players, character motivations, and any important objects that might be used in the game. During setup, players roll all of the dice, and take turns choosing scene objects from the playset based on the dice rolled.